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Jump!

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Devlog

  • Visual Update 2.0
    April 02, 2023 by 12'' Death
    In this update, I migrated the game from Godot 3.5.1 engine version to Godot 4.0.1 and removed missiles. Then I made the platforms move at different speeds and in different directions, which they chan... Continue reading
  • Visual update!
    September 11, 2022 by 12'' Death
    In this update, I changed the particles of the explosion, the player, the platforms, and also added background particles. I also made the window size larger (now it is 1920 by 1080)... Continue reading
  • Update!
    September 03, 2022 by 12'' Death
    In this update, I added a new platform, a screen shake effect, player (blue square) particles, changed the behavior of the missile (now they fly from top to bottom), and also made smaller changes... Continue reading
  • New update!
    September 01, 2022 by 12'' Death
    Two new platforms have been added, they are blue and red. If you step on the blue one, then you will automatically jump, and if you step on the red one, then it will be destroyed... Continue reading
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